OpenGL vs DirectX | Key Differences between OpenGL vs DirectX - EDUCBA
Strangely, IMO legacy versions of OpenGL often seem to perform better and with fewer bugs in MS Windows that legacy versions of DirectX. I don't know about Vulkan vs DX12 though, I think that might be more of a draw. The world might be better off if Microsoft completely ditched DirectX and only provided decent legacy support going forward…
The origin story of the Windows 3D Pipes screen saver
First of all, OpenGL can only be compared with DX up to 11. DX12 is a completely different API, and is very similar to Vulkan. Secondly, DirectX is better if you can stick only to Windows. DirectX is a nicer API, has better tooling and driver support.
OpenGL 3 & DirectX 11: The War Is Over | Tom's Hardware
Learn the pros and cons of OpenGL and DirectX, two popular graphics APIs for game development. Find out which one suits your needs based on platform, performance, ease of use, and community.
OpenGL vs DirectX - Cprogramming.com
Page 1 of 10: Introduction. Page 2: OpenGL 3 (3DLabs And The Evolution Of OpenGL) Page 3: A Need For Change. Page 4: The Revelation. Page 5: Direct3D 11. Page 6: Multi-Threaded Rendering. Page...